﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RPGX.Game
{
    public class GameClient
    {
        #region Properties

        public Int64 ClientAccountId
        {
            get { return _clientAccountId; }
            set { _clientAccountId = value; }
        }
        private Int64 _clientAccountId = 0;

        public int CurrentPlayerCount
        {
            get { return _currentPlayerCount; }
            set { _currentPlayerCount = value; }
        }
        private int _currentPlayerCount = 0;

        #endregion
    }
}
